The
IG Virtual Venue
An IG node is a physical representation of a virtual room and
as such the place where groups of people congregate to participate
in IG sessions and events. Within each IG node, inSORS Grid Virtual
Venue software resides on a server. This software is interfaced
with participants of an inSORS Grid session via a webpage, as
illustrated below.
This webpage is inSORS' Virtual Venue
portal through which users enter and exit persistent electronic
spaces that provide the environment in which virtual
conference and collaboration rooms exist. Virtual rooms are the
fundamental units of a Virtual Venue and are analogous to real
rooms in that participants in a virtual room can see, hear, and
share data with those in the same virtual room regardless
of any participant's temporal or spatial location. Also similar
is each particpant's ability to move freely from room to room.
The difference, of course, between virtual rooms and actual rooms
is that those using the former are physically dispersed throughout
the world yet are able to interact as though they were all together
in a single location.

The inSORS Virtual
Venue page is the portal through which
geographically disparate groups proceed to meet within Virtual
Rooms
Once all participants
are in the same Virtual Room, each location can see and hear
all other locations as well as collaborate on multiple documents
and applications.
This view of an inSORS Grid wall
demonstrates how participants in an IG session can each
see, hear, and share data with all other venues as if all partcipants
were together in a single location
With
each inSORS Grid node able to accommodate up to 20 people and
with inSORS' Virtual Venue software able to link up to 30 virtual
rooms, the fully interactive, multimedia telepresence conferencing
and collaboration capabilities of the inSORS Grid are virtually
unlimited.